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Linked again

  • Dec. 4th, 2008 at 1:36 AM
jmac's arcade
Art-game designer and blogger Auntie Pixelante, who linked to The Gameshelf a few months ago, has found Jmac's Arcade, and has challenged me in public to get my act together and produce some more. I hear a lot that they're entertaining or touching, which is great, but being told that they help provide an oral history of a nearly vanished subculture is new to me.

This is a kick in the pants, all right. Despite everything going on, I am led to consider that it may indeed be a good change of creative scenery for me to try pulling another one of these together. The whole point of these is that, unlike Gameshelfs, they're things I can make all by myself.

Bah. Not gonna be able to sleep tonight.

Comments

( 3 comments — Leave a comment )
[info]jtroutman wrote:
Dec. 4th, 2008 12:41 pm (UTC)
I agree. Honestly, I enjoyed them more than any other content you have created, from an entertainment level per minute value.
[info]radiotelescope wrote:
Dec. 4th, 2008 04:43 pm (UTC)
I was just thinking that "entertainment value per minute" is a *terrible* metric. (This in regard to a friend who is trying to get people together to play Tomb, a Boston game thingie which costs more per minute than a movie. Jmac is on the "maybe" list. BECAUSE HE IS LAME.)

Now, "entertainment value per minute that it took Jmac to make" is a metric of considerable utility.
[info]jtroutman wrote:
Dec. 5th, 2008 04:07 am (UTC)
I think it is a great metric, because I don't want to waste my time on long things that are marginally fun. I demand to be entertained, dammit!

I will grant you the assertion that the creator's time involved in the production of the work is also of great import.
( 3 comments — Leave a comment )

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